/*
 * Copyright (C) 2011 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
#ifndef _EGL_CONTEXT_H
#define _EGL_CONTEXT_H

#include "GLClientState.h"
#include "GLSharedGroup.h"

struct EGLContext_t {

    enum {
        IS_CURRENT = 0x00010000, NEVER_CURRENT = 0x00020000
    };

    EGLContext_t(EGLDisplay dpy, EGLConfig config, EGLContext_t *shareCtx);
    ~EGLContext_t();
    uint32_t flags;
    EGLDisplay dpy;
    EGLConfig config;
    EGLSurface read;
    EGLSurface draw;
    EGLContext_t *shareCtx;
    EGLint version;
    uint32_t rcContext;
    const char *versionString;
    const char *vendorString;
    const char *rendererString;
    const char *shaderVersionString;
    const char *extensionString;
    EGLint deletePending;
    GLClientState* getClientState() {
        return clientState;
    }
    GLSharedGroupPtr getSharedGroup() {
        return sharedGroup;
    }
private:
    GLClientState *clientState;
    GLSharedGroupPtr sharedGroup;
};

#endif
